About Me
A young, yet mature and well-rounded audio engineer and sound designer
In the spirit of exploring the boundaries of sound possibilities, I don't limit myself to one particular area. I work as a sound designer for games, films, animation, and advertisements. I have solid theoretical knowledge and rich practical experience in classical, jazz, pop, and soundtrack music engineering. At the same time, I have an engineer's mind and am good at solving technical problems encountered.
SOFTWARE SKILL
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Pro Tools, REAPER, Pyramix
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Plugins including WAVES, Slate Digital, Soundtoys, UAD, MCDSP and so on.
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Smaart 8, REW
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Dante Level 3 certification
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Wwise
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Final Cut Pro
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OBS
And so on...
Education
2023.8 - 2025.6
Master of Arts
Johns Hopinks University
Audio Science
2019.9 - 2023.6
Work and internship experience
2024.5 - 2024.8
Tencent Morefun Studio Group
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Conducted game audio testing, recorded and organized audio issues encountered during game development, and participated in resolving related problems.
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Participated in game audio design.
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Assist in organizing assets and configuration documents to support the efficient operation of the team.
2022.2 - 2024.5
Eigentunes Technology
Sound Designer/ Sound Engineer
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Participate in the audio production of well-known bloggers such as Mediastorm, VFXBOYS, etc. Sound design for promotional videos for well-known games such as PUBGM, Top War, Eggy Party, Honkai Impact 3rd, The Matchless Kungfu, etc.
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Sound design for advertisements for TCL, Realme, Pizza Hut, and many other products.Sound design for animation.
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The short film Flame was nominated for the 23rd Beijing Film Academy Animation Academy Awards for Best Sound Effects, and the short film Gua Gua Gua won the Best New Artist award.
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Soundtrack mixing and mastering for radio drama Reborn: the Vicious Queen and television drama Jian Xin.Original score mixing for films as mentioned above.